
In 2012, Longtail Studios Halifax in Nova Scotia, Canada were supporting Ubisoft San Franciso in the development of several Guitarcade mini-games that were produced for Rocksmith 2013/2014.
These concepts were from my favorite mini-game that I dont was ever developed.
Credit goes to Dan Helle for the wonderful concept of ‘Skull Boy’ and Eric Booker for building and rendering the retro cool final 3d art.
ClientUbisoft San FranciscoYear2012