Enjoyed development of this family Immensely.
Originally inspired by a rainbow themed wonderland concept, the rainbow evolved into the ‘Grand Star’ and wonderland became a colourful cosmic backdrop.
The creative direction and game design was clear, consistent and the art team were supported in our vision. Art production was relatively smooth.
I designed the overall concept, each feature and the symbols for all 4 games.
Final symbol renders were by Pradip Rangari, additional art and design by Sarah Patterson and Mighty Nice studios.
The ‘Grand Star’ family performed very well for Aristocrat spawning several additions to the family.
ClientAristocratYear2020